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Whats New?
Added some slopes where you where normally required to crouch jump
Adjusted map timer
Moved B out more
Moved C out more
Thanks to all the playtesters!
Whats new?
Added some cover on B and C
Moved B furter outward into red's area
Door on B now openes when B is capped instead of A
Fixed being able to build in blu spawn
Lightet up area under stairs on last
Increased reds respawn time on last
Thanks to all the playtesters!
Whats new?
Made highground route on final more accessable
Made radar no longer rotate
red will now be force respawned after b is capped
fixed some missing patches
a small bit of detailing
Whats new?
added high ground route on final
minor changes to B
red now gets force respawned after a is capped
door at red's foward spawn that prevents them form going the wrong way that openes up after a is capped
thanks to all the playtesters!
Whats New?
Blocked some sightlines at B
nerfed a sightline at A
Added arrows infront of red's first spawn
clipped a wooden slope in blu's first spawn
Adjusted respawntimes
Thanks to all the playtesters!