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UMC17 Springwarrior a2c

fixed red players spawning inside each other in 1 place

fixed lamp post perch spots
see previous update log, sleep deprivation messed up
Widened up sections of the map, tried to make it harder to cover all routes at once

Grinder is out of order for now

Ground outside of BLU spawn is now made of displacements
I don't think I could update it to a2 because it wasn't playtested in a full server (pseudo 6v6), but also there's a lot of Issues I knew were there and I couldn't fix them before the deadline.
Enjoy