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Turntabled A3

Now, the tables have turned. Literally.

An mvm map. The map splits into three parts throughout.
When the robots capture the central control point at any time, it will switch the current path used by the robots. Only one path is active at any time.
The middle path is objectively the hardest due to its short length.
The CP has an 80 second cooldown. (Not shown atm due to buggy logic)

Popfile based on mannhattan normal due to gatebots being easy to port.

(Lamp's rope is broken, I know.)

To play, download the zip and move the scripts to their relative folders. (tf/scripts/population for the popfile, tf/maps for the other ones)

.nav file only included for fear of not being packed correctly
First release
Last update
Mann Vs. Machine
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Latest updates

  1. Third Test's the Charm

    Hello! It's "some guy on tf2maps" here, providing the newest update to turntabled! Changes observed: * The river dried up. Unfortunate. This does, however, fix the water bug. * The turntable is now far less ridiculously stupid: - The dynamic...
  2. 'tanks' for the feedback!

    - removed some height advantages from earlier sections + added advanced popfile (mannhattan advanced with a twist) + added a twist to the popfile * made sure the existing tank support worked for all three paths * updated nav_avoids * calculated...