Changelog:
-Cap time reduced from 12 seconds to 10 seconds
-Changed textures of forcefeilds to a more nuetral orange
-Added barriers for more cover on the point
-Added clipping to avoid getting stuck near point
-Added clipping to prevent a "out of map" exploit (thanks
@BigfootBeto for this information!)
-Decreased brightness of indoor areas
-Increased brightness of outdoor areas
-Increased size of mid by 96 HU