CHANGELOG FOR VERSION A2
Wow, it's been almost two months since A1! I've been steadily chipping away at this in amongst working on some other projects and I've finally gotten around to finishing up A2.
After looking at feedback and demos from A1 I decided to rebuild most of the map, basically everything except the mid point which is still mostly unchanged.
I've still got a loooong way to go on this
Changes:
GENERAL
- Minor texture and detail changes
MID
- Changed cover by point to cover more
- Far mid entrance and connector has been reworked to make it easier for players to navigate
- Added a new route out of mid that cuts across the top of the main choke
SECOND
- Control point mostly redesigned from scratch as well as lobby/connectors to last
- Forward spawn has been moved forward to accommodate layout changes
- Added a ramp from choke up to cliff
LAST
- Completely redesigned, now set outdoors
- Nothing else really, since the old last wasn't changed so much as it was completely removed