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tracktory a7a

as it turns out, you need a payload hud or people get stuck in carts. so this is the final version, with plr hud instead of sd hud.

i know a lot of improvements could be made, i tried an entirely new layout but couldn't really come up with anything, and wanted to make an extension to last into a spawn courtyard, but didn't have time to make and test it. so this is the final version.

if anyone is interested, i can release the logic (i already have it isolated into a vmf)
-nerfed sniper sightlines
-made people hopefully get stuck in cart less
-made track have 10s delay before being able to be picked up after returning or capping
-1 flag at a time
-sd hud
-flattened last even more
-some texturing
-new lighting makes everything brighting
-yes
-redesign last and mid
-nuked some confusing announcer line
-added cover to spawn exits to prevent spawn camping
-changed last
-opened mid some more
Update:
-removed some healthkits
-fixed logic errors
-made mid more open
-fixed stuck spot