Tondo

Tondo B5E

- mostly a small update
- added clippings
- detail changes
- reduced props on mid
- lighting adjustment
- added more clippings
- added some prop jumps
- minor prop adjustments
- minor lighting adjustments
- adjusted stair design and added some detailing
- added some pickup
I accidentally sent the VMF file, BSP file is uploaded now
- closed the side flank routes
- adjust props at mid to make the cap point have more space
- more detailing/prop adjustments
- added window props on some buildings
- texture changes
- added playerclips
- added clipping on the sign to not make it standable
- adjusted the width of the bridge glass roof
mostly a minor update, experimenting on the flank routes

- added a team only door for attackers in the flank route that goes to the other side
- disable collisions on some props
- minor prop adjustments
- minor lighting fix
- reduced medium hps
- adjusted clippings
- added new func details in mid
- added props/adjusted prop models on some part of the maps
- some detailing adjustments
- minor light adjusted
- fix refill cab being used outside spawn
- disable shadows on some props
- changed certain prop models
- changed textures on some part of the maps
- removed the shutter door at mid
- adjusted the flank route near mid, giving it more space
- added covers in mid
- removed props to decrease clutter in gameplay spaces
- made the map more darker/adjusted the light volumes
- remove the ramps near mid and near the escalator
- adjusted some func_details
- added clippings
- removed rock props
- added soundscape
- added clips in some parts of the map to avoid out of bounds exploits
- disable shadows on some props
- adjusted flank route. added a door to decrease attack angles, remove the hole on the side. connecting the two building in mid with an additional route
- added a ramp to the escalator route near the balcony
- visualizers adjusted
- adjusted spawn door prop
- added playerclip on some parts of the map
- added extra details/props adjusted
- adjusted texture on some part of the map
- added an extra opening between the balcony and flank building
- adjusted some pickups
- added ramps on mid
- reduce walls on mid
- adjusted floor length on one of the buildings
- added glass on top of footbridge
- added more details, adjusted props and texture
- adjusted the ceiling on one of the buildings, raising them high
- added glass on the escalator part
- adjusted some pickups
- adjusted some previous detail, tweaking them a bit