Woo wee, I think this turned out quite well.
Here's the model. No redistribution without my permission.
Oh, and hey look, it's not just an SFM!
First Day (Aug. 4):
Second Day (Aug. 5):
- All modeling was completed
- 2 out of 3 base textures completed
Third Day [Final] (Aug. 6):
- Team colored textures completed.
- Compilation of .mdl file done
- Includes .smd reference.
- Includes .smd physics.
- Includes idle.smd anim.
- File directories assembled.
- 5 textures, (2 sets of team colored for neckwear and screen)
Fourth Day [Update] (Aug. 7):
- Readjusted model weights.
- Created replacement for Deus Specs in-game.
- Team colors work except build_neckwear material (possibly my client's game configuration, model viewer shows correct red and blue skins)
- Altered .qc to get correct skin reference.
Download the replacement for the Deus Specs for Engineer at http://gamebanana.com/skins/156558
- Readjusted model weights.