Teien RC6

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
Hands down absolute favorite of my testing team from the very start ! Beautiful design and build, with many unique features. No missing textures, and a fun challenging merging of design, navigation, and a well balanced map population for 6-10 players. The decay of the gong is very well realized. the trains run on time, and the textures are very well thought out. It is very different than Hanami, which I suspect is from the same developers. This is larger and more lavish. We have both on our Allgood server where we enjoy our thoroughly tested maps, and really appreciate maps like Teiein that have been perfect since we first tested it. We are not ,arrogant, boot kicking bullies like the Potato Server snobs because we like a good team and good MvM maps. Trust me. I wouldn't lie to you if I was telling you the truth.
Very cool :D
MvM map that looks good and runs good. I agree that it's long. Like you can setup at the robot spawn, near the train track, around the entrance to the garden and at the bomb site all in one wave.

Also, thank god for the train being able to destroy robots. The train actually destroyed a tank in an attempt where we were already pushed backed at the garden with less than 50% of the wave done and having a giant scout with the bomb slipping through the defenses.
tank n o t smooth
Very fun and interesting map. Aside from the theme, the layout is fairly unique from other mvm maps while still following a few successful formulas from the original mvm maps. My only complaint: the map is extremely long (even longer than bigrock), so always have a teleporter up unless you want to walk a ridiculous amount of time.