72hr Subtransit A1d_reupload

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
- Reuploaded due to site issues
-Fixed deafening elevator

-Fixed lighting
-Random Spawns now work as planned (2 random spawnrooms swap teams every 30 seconds)

-Train improved; runs slower, turns better, and now kills players and buildings in its way

-Capture Zone size increased

-Health Chargers now act as Dispensers

-More spawns added (now a total of 32)

-Water texture changed

-Nobuild on conveyers