-Fixed a door prop not being parented to it's respective func_door
-Added a resupply locker to Red's final spawn that I forgot to move to the new spawn area
Adjusted Red’s final spawn to hopefully make it harder to spawn camp
Adjusted some doors around the map to be more consistently one-way and Blu sided
Added a missing func_respawnroomvisualizer to Blu’s first spawn
Clipped problematic roofs
Clipped the underside of some stairs
Gave Lo-fi some friends