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Stormpeak a2a

Brave the storm

After months of on and off development, hopefully, it will have been worth the wait!

A 4CP Payload map taking you up the edge of a stormy mountain, with the storm getting more fierce the higher you go! A re-imagining of my 72-Hour 2020 map Stormy Hill

Custom assets used:
Mossy rocks and waterfall models made by ASGAlligator
Lo-fi Cutout made by Lo-fi
Itchigo and Delphinnea cutouts made by Leeztoi

Special Thanks:
ABS pack
KrazyZark's Thunder and Lightning prefab
First release
Last update
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More downloads from DoctorDoomtrain64

Latest updates

  1. Forgot some stuff

    -Fixed a door prop not being parented to it's respective func_door -Added a resupply locker to Red's final spawn that I forgot to move to the new spawn area
  2. Just some things

    Adjusted Red’s final spawn to hopefully make it harder to spawn camp Adjusted some doors around the map to be more consistently one-way and Blu sided Added a missing func_respawnroomvisualizer to Blu’s first spawn Clipped problematic roofs...