• Fixed a minor asymmetry issue
  • Clipping improvements
  • Rebuilt the left spawn exit area
  • The staircases have been flipped, raising the midground by 64hu
  • Changes to the scaffolding on the right spawn exit area
    • A pile of snow has been added to make traversal smoother
    • The scaffolding has been extended to reach the spawn ledge
    • The stone wall above the scaffolding has had a hole knocked out of it
  • Crate posisions on the bridge have been flipped
  • Made lamp posts nonsolid
  • Rebuilt collisions on the lamp post bases so they no longer eat explosions
  • Fixed missing respawnroomvisualizers
  • Fixed ropes at mid not being replaced with holiday lights in Smissmas mode
  • Detailing improvements
  • Changes to respawn times:
    • RespawnWave times are now 6 seconds while the point is neutral (up from 0)
    • RespawnWave time for defenders is now 4 seconds (up from 2)
    • RespawnWave time for attackers is now 1 second (up from 0)
  • Health and ammo changes:
    • Small health under the point is now a Medium Health
    • Ammo packs on the bridge moved slightly closer to the point
    • Added new small ammo packs on the road between the spawn exits on each side