Team tested. Team approved. Toward the end, the botss just overwhelm by shear numbers, and therewach too many diverging pathways too outflank 6-10 players. With a smart pyro to take advantage of the broken fence, or the misplaced bottomless pit,
you have a chance. Start with a good Engineer, and you can mitigate their advance, but one bad move, you'll hate an inexperienced pyro.
However, this is one of our favorite TESTED maps. My friends test maps, another created a server, and I help maintain our friends, and our server, so I will not name it here. Good map. A favorite with minimal design flaws to ruin your fun.