While the map appears to be shaping up quite decently, a trend has been BLU ignoring a few vital flanks and RED ignoring the highground on B. A few arrows and misc changes have been made to encourage the usage of these key points so BLU is actually aware that they have flanks on points.
Outside of that, several sniper-sightlines have been dealt with, but I'd appreciate if it any other nasty ones which I am sure there are still some of also get noted in future playtests.
Oh, and we finally have screenshots... which will probably be outdated very soon. Well; better than nothing!