Relatively minor update, mostly fixing bugs and the least balanced parts of the map. I would need more testing before I make any more substantial changes.
Changelog:
- Fixed the roadblock from blocking bullets
- Lowered point D slightly, so the final hill isn't nearly as punishing
- Redid the staircase to the highest ground at D, to make it more friendly for Blu and less friendly for Red
- Tweaked some spawn times
- Tweaked some health and ammo at C