Relatively minor update, mostly fixing bugs and the least balanced parts of the map. I would need more testing before I make any more substantial changes.

Changelog:
  • Fixed the roadblock from blocking bullets
  • Lowered point D slightly, so the final hill isn't nearly as punishing
  • Redid the staircase to the highest ground at D, to make it more friendly for Blu and less friendly for Red
  • Tweaked some spawn times
  • Tweaked some health and ammo at C