sovereignty A6

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  1. cp_sovereignty A3 update

    - Made all waterfalls transparent
    - Reworked the top exit from caves at mid to nerf Sniping advantage
    - Reduced open sightlines at mid
    - Added sentry nobuilds to underneath waterfalls to prevent Engineers hiding them from player sight. (Teleporters and Dispensers are allowed for now)
    - Added additional clipping to map edges and above all buildings
    - Reworked building placement on second cap and added further detailing to demonstrate correct scaling
    - Resolved an issue with clipping height at last point to prevent Demmoman from reaching an unintended area
    - Added basic/rough soundscape


    1. 20190913221413_1.jpg
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    3. 20190913221403_1.jpg
    4. 20190913221453_1.jpg
    5. 20190913221340_1.jpg
    6. 20190913222138_1.jpg
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