Essentially a complete redo of my old map.
Snakesand is a big Upward and Cactus Canyon inspired single stage payload map featuring:
Will this map get done? Unlikely!
- Lots of way to fall off of those cliffs
- Underground tunnels
- Possibly bad performance
- Verticality sure to confuse people for at least the first 2 rounds
- Hopefully functioning spawns PLEASE
- An explosion with no particle effect that opens a new route for attackers
- And bits of vertical or near vertical rock formation