Rebuild the underground area, and some other balance stuff.
Moved the underground exits/entrances closer to the point.
Made it harder for attackers to get health in the enemy's side of the map
Added cubemaps
Made the map less wide
Made the sniper area smaller
Massivley improved the central area lighting, teamcolors should be better
Raised the point
Moved some of the cover around the point forward
Fixed issues in blue spawn
Improved portaling
Made the underground crossover accesible by dropping down from the point