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Skyfall A7a

A mirrored Trainsawlaser wannabe floating high in the sky.

Skyfall - A mirrored Trainsawlaser wannabe floating high in the sky.

This is my first map, so it's probably bad. So bad in fact, that it became a joke map. Seriously. Feedback would be greatly appreciated.

Thanks to Nyro on Gamebanana for his pack of 277 colored dev textures!
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The central control point.

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Just inside the building next to the control point.

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Red's entrance into that building.

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Red's side of the control point.

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Inside the rotating platform building on Red's side.

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Inside that building, from a different angle.

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The flank route that goes alongside the outside of that building from outside Red's landing room.

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Inside Red's landing room. This room also functions as a spawnroom.

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Just outside Red's spawnroom.

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Inside Red's spawnroom.

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Just outside Blu's spawnroom.

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Inside Blu's spawnroom.

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?????
(Screenshots were last updated in A7)
Author
Da Spud Lord
Downloads
1,877
Views
1,877
First release
Last update
Category
King of the Hill
Rating
4.00 star(s) 1 ratings

More downloads from Da Spud Lord

Latest updates

  1. Alpha 7a

    -Fixed players being able to stand in mid-air on the CP while the CP trapdoor was open -Fixed players retaining low gravity upon a round restart Download this version
  2. Alpha 7

    Had this sitting around on my hard drive for about a month. Forgot it was there. Finally uploading it. -Redesigned the rainbow pipes -After a team wins, players are teleported to a large vertical pipe where they fall slowly -Every 100 kills, 2...
  3. Alpha 6b

    It takes 34 minutes to compile VVIS... I should really use a couple func_visclusters... -Combined some of the rotating platforms -Fixed asymmetrical rotation directions on some of the rotating platforms -Added floating diamonds all over the map...

Latest reviews

The theme of this map is fascinating, but I can't bear to play on it because of the completely unpredictable death traps.