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Skyfall A7a

A mirrored Trainsawlaser wannabe floating high in the sky.

Skyfall - A mirrored Trainsawlaser wannabe floating high in the sky.

This is my first map, so it's probably bad. So bad in fact, that it became a joke map. Seriously. Feedback would be greatly appreciated.

Thanks to Nyro on Gamebanana for his pack of 277 colored dev textures!
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The central control point.

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Just inside the building next to the control point.

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Red's entrance into that building.

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Red's side of the control point.

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Inside the rotating platform building on Red's side.

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Inside that building, from a different angle.

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The flank route that goes alongside the outside of that building from outside Red's landing room.

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Inside Red's landing room. This room also functions as a spawnroom.

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Just outside Red's spawnroom.

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Inside Red's spawnroom.

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Just outside Blu's spawnroom.

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Inside Blu's spawnroom.

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?????
(Screenshots were last updated in A7)
Author
Da Spud Lord
Downloads
2,432
Views
2,432
First release
Last update
Category
King of the Hill

More downloads from Da Spud Lord

Latest updates

  1. Alpha 7a

    -Fixed players being able to stand in mid-air on the CP while the CP trapdoor was open -Fixed players retaining low gravity upon a round restart Download this version
  2. Alpha 7

    Had this sitting around on my hard drive for about a month. Forgot it was there. Finally uploading it. -Redesigned the rainbow pipes -After a team wins, players are teleported to a large vertical pipe where they fall slowly -Every 100 kills, 2...
  3. Alpha 6b

    It takes 34 minutes to compile VVIS... I should really use a couple func_visclusters... -Combined some of the rotating platforms -Fixed asymmetrical rotation directions on some of the rotating platforms -Added floating diamonds all over the map...

Latest reviews

The theme of this map is fascinating, but I can't bear to play on it because of the completely unpredictable death traps.