Shalewood

Medieval Shalewood A6

-Removed Playerclips above the old spawn buildings
-Removed Building covering the point
-Removed Trimping ramps next to the bridge pillar
-Changed Original Trimping ramps to have a design instead of just a triangle brush
-Added clipping to the sniper stairs and beams
-Changed the trimping ramps at the bridge tower to actually work
-Fixed mirroring
-Fixed textures
-Removed epic gamers
Hello! So I'm back with more updates for my maps after about a year...

-Added Trimping slopes beside the main tower in the middle of the huntsman bridge
-Added another way to get out of the river in the middle
Hello Everyone that is following me in this current time, not remembering my existence. I have supplied an update to Shalewood that I procrastinated into oblivion. Enjoy!

-Added a new spawn farther back from the point and original spawn
-Added a tower on the bridge wall from spawn to spawn to remove huntsman duels on the wall
-Added stairs to the sniper porches
-Added more player clips to the roofs of buildings
-Removed player clip from the top of the Point building
-Extended the trimping ramps
-Optimized the map more
Hello! A2 is finally here and so is the change log.

-Added Trimping Ramps
-Added Death pit next to the Stone Bridge
-Added stone pillars infront of spawns
-Removed most of the walls on the sniper spots
-Lowered the Cap time and Timers for the control point
-Fixed floating props

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