seight

seight a2

The lighting bugs are still in but a3 will be the fix for those
-raised platform and redid stairs by the first points left building
-redid first points shack
-added some height advantage to second point for red
-added ammo and health to the building by last
-added some windows to see more of the map
-took the back route of final point and made a new doorway and balcony
-fixed the fence exploit
-moved things around randomly
-map size has been bloated a bit because of stuff i wanted to add in a1 but couldnt