* Added a ramp from Tunnels directly to Cap.
* Added a new route from Cap to Big Rooms.
* Removed the shortcut from Cap to Tunnels/Mid which was too close to the new route.
* Sniper Battlements overlooking Main is now a two-way route, providing a flank route from Corner Yard to Cap.
* Obscured the view through the fence between Main and Corner Yard with an arrow sign. Hopefully, people will now stop thinking Corner Yard is the Flag Spawn Zone.
* Flag now has a "wallhack outline" even when inactive (during setup or after being capped).
* Less jarring dev textures.
* Initial bomb setup time has been reduced from 60s to 30s (post-cap inactive time is still 30s).
* Fixed a crash during TF2Maps.net feedback round.