Scaffolding

Scaffolding A11

A11

Map has been optimized overall
Fixed small brush errors
Added spectator cameras
A10

- Updated lighting in other map locations
- Added new capture area beneath mid point
- Updated back areas to provide routes to under mid
- Updated materials in places around the map
- Reworked hallway exits in warehouses

Scaffolding introduces a "double-decker" capture point, with both the top level of the construction site and the room beneath being a capture zone. I'm excited to see how this turns out in gameplay.


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