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RubbleYard A10

Take a quick trip to the enemy base on intersecting paths with the enemy.

Both teams will be forced to meet together inside the main building on intersecting paths. The map is simple in design. the main route is strait forward and takes you to the enemy base. The second option will give you more cover, and has 2 exits plus a cat walk leading outside. With the second route you can gain a height advantage if you take the right exit which leads you to the slope of a hill overlooking the Intel.
Author
coWolves
Downloads
829
Views
829
First release
Last update
Category
Capture The Flag

Latest updates

  1. Another stupid pre-test mistake

    *Fixed hole in blu spawn room Ifreakinghatemyselfforthis........ *Replaced medium ammo packs with small packs on mini-house roof.
  2. Replaced 2nd Spawn Room, Reduced flag return time.

    *Replaced the 2nd spawn room with a small building that gives invaders direct access to the high ground. *Reduced the return time of the flag from 60s to 15s *Moved the ammo pack on the second route to the side of the staircase at mid.
  3. Major changes to base

    *Removed 3 defending buildings *Lowered spawn base *replaced Sniper tower with cliff *Modified spawn room