Rosewater 72HR Version [PL] A2

The Storm Never Lifts

  1. NoderNaeta
    Kong King's Art style + Payload. Never mind the downpour from hell, the tracks are still dry enough to push a bomb through the cheery hills of Rosewater city.
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    Designed with Half-Life and Team Fortress Classic inspiration.

    pl_rosewater_a1 done in about 65 hours since contest start. I used ABS's mapping resource pack.

    Want to see my concept art?

    Images

    1. rosewater_blu_cart.png
    2. rosewater_central_market.png
    3. rosewater_hill.png
    4. rosewater_upper_market.png
    5. rosewater_jello.png
    6. rosewater_hill_entry.jpg
    7. rosewater_red_base.jpg

Recent Updates

  1. A2