Ritter

Medieval Ritter rc1

This is just a small update, tweaking and testing somethings. I updated this because I will not be able to update again in the coming two weeks, since I will be visiting family in Austria. You could say I'm studying the layout of Vienna for the map. This is my excuse.
So this update mostly consists of some minor detailing, mostly turning some blocky buildings into houses, and Me testing with the 3D skybox. As you can tell, still not very good at it. If you have any tips, please contact me.
Preferably through the discussion on this thread.
So I'm not completely sure what happened in this update, but what I certainly do know is:

I took some walls, and turned it into some little peasant houses, to give the map a feeling of depth.
Just added some things.
  • Made some of the smooth dev textures normal
  • fixed respawn times and such
  • Small optimization tweaks
Just squeezing some things in
I had my try on fixing the clipping issues Aleph Null requested. Hope this fixed it!
I've Added:
  • layout/gimmick changes
  • no more box sky box!
  • better clipping
  • Braziers!
  • renamed the points
And Moar
Will this do, erk?