Ridgetech

Ridgetech RC1a

Halved the color correction
Fixed some issues with the skybox
Added 3D skybox
Added color correction
Added cubemaps
Moved Red's spawn closer to C
Added a new route into C
Adjusted a flank in C
Adjusted respawn times at Final
Fixed dark resupply locker in Red's first spawn
Changed the environmental lighting
Increased the height of the path on the outside of A
Removed the one-way doors between A and B
Redesigned point B to make it shorter and easier to capture
Remade the upper platform at C
Moved the forward Blue spawn after C is capped closer to the final point
Remade the sentry hut at the final point
Detailed the final Red spawn
Added various decoration throughout the map
B1 to B5 havent been uploaded here.
To summarize the changes since A3:
  • Artpassed the entire map
  • Redesigned the layout at D
  • Made small layout changes throughout the map
  • Added a forward spawn for blue after A is capped
Fixed missing displacements near blue spawn
Rock near A is now buildable
Increased the speed of the gates at B
Closed off a route at C
Replaced most orange colored devtextures with a different color.
Added a couple of buildings at A and B.
Added a patch to every pickup item.
Redesigned the ramps right of blue spawn.