PATHNOTES
GENERAL
Replaced all patch overlays under health and ammo with func_illusionary ones so they are always visible
Made all chickenwire textures the same size and rotation to maintain consistency
Compiled using Fubar's
BSPreveal
BLUE SPAWN
Added the arches back near the resupply cabinets
RED FORWARDS
Removed the ability to shoot through the spawn doors
B SITE
Adjusted the ladder leading to the top of the shack before the B-site
Changed the clipping on the planks in the house on highground to a blockbullet
Removed solidity from the lamp in the house on highground
Smoothed out the ground around the small ammopack near the truck
Flipped the lantern in Red dropdown
WHITE ROOM
Fixed texture misalignment near the trolly
Adjusted the glass in front of the rock wall (will be updating this detail further in a future version)
E SITE
Merged all kill triggers into one in the bottom of the pit
Increased Damage of Kill Triggers (500 -> 1000) to prevent exploit of overhealed FoS Heavy