Loads of clipping improvements.
Replaced playerclipping ramps on last with proper ramps (detailing is in progress).
Raised displacement edges adjacent to concrete on mid and second.
Added sticky collision to pipes in sewer and PC
Added sticky collision to lamps in top lobby and nest
Improved projectile clipping on mid crates
Added clipping ramps to the rock underneath rollout
Additional minor clipping improvements
Many more player and projectile clipping improvements
All doorways besides the second forward spawns have been made tall enough for a jumping player to go through