Radical

Radical A4

Wowee! This update changes a lot of things. This should make the map more enjoyable for all parties.

Change Log:

- Rotated everything after A by 90 degrees, so people don't just go straight anymore
- Added a forward spawn for BLU that opens after A is capped
- Changed the lobby between A and B to be more BLU sided
- Added a route that leads to the bottom area of B from the Lobby
- Shrunk the ammo kits near B to hinder Engineers slightly
- Shortened the cap time on B from 8 seconds to 5
- Darkened the Environmental lighting to make it less blinding

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You though Radical was.... Well, radical before?

Heh, you ain't even seen the most of it!

Change Log:

- Remade B and the connecting area to B COMPLETELY

Attachments

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I don't have screenshots at the moment, so this'll have to do

Change Log:

- Added lots of cover around the map
- Added a third spawn exit for BLU
- Added a second spawn for RED
- Pushed RED spawn away from second
- Clipped a rock players could get stuck behind