I sawed this map in half

Added first stage
Now Multistage
Reworked second to last point
Fixed door not opening
Moved first point
Moved third point
Added large door near the third point
Added another bridge near last point
Added laser beam at last point
Lowered the platform of the last point
Fixed red players getting stuck in spawn
Removed the second point.
The second forward spawn for red is now locked after capping the point in front of the pyramid.
Added resupply cabinets
Fixed some doors that didn't open when it is supposed to.