pullsnake

pullsnake a15

-Added another route into the last point
-Modified areas to reduce sightlines
-Removed the tube seen right after B and replaced it with a more open area
-Modified respawn timers at certain points as well as oriented the spawns to better orient players
-Made more attempts to consolidate certain parts of the map while retaining agency for most players
-Modified the amount of time added for points B (it was reduced)
-Smoothed out certain displacements
-Changed the final point to be more defendable
-Tried consolidating certain routes
-Fixed certain visual issues
-Improved routing from the first red spawn ever so slightly
-Changed the textures for certain arrows to be team dependent
-Added a small healthkit at the dropdown found in Red's last spawn to prevent players from ingesting fall damage.
-Other minor fixes.
Nothing seems to be working with anything so this might be the last version of the map, I've reverted most of the changes found in a5c, meaning that last is most certainly a "mess" as some players have said but I think that's better than anything it could possibly be atm.

Some changes from A5C+ remain though along with some newer ones based off of feedback. That's all.
-Modified A and B slightly based off of the feedback
-Made it less confusing to get out of Red's last spawn
-Simplified Routes Found in B and C
-Changed Timers Upon Capping A and B
-Other Minor Changes
-Added A Dropdown That Is Opened Up When A Is Capped In Blue Team's Initial Spawn
-Clipped some initially un-clipped areas
-Moved the path node that ends the round forward !
-Modified A to allow Blue Players to push away from the point without consistent struggling if the red team is still at A when it's captured.
-Modified C's respawn area to make it more exciting to exit
-Removed the ability to see through most fences and scaffolding to allow spies decent cover to decloak behind.
-Refined the Cart Track
-Fixed some clipping issues
-Other Changes / Fixes
-Modified C based off of feedback
-Reduced the time added when capping B ever so slightly