This update further tightens the loose ends and make the logic more consistent.
Some changes include:
Implemented a check to see if the funnel system is already running.
Implemented another safety check if the funnel system needs to rerun a second time for any reason (i.e. a spellbook isn't cleared after touching a resupply the second time).
Fixed a bug where name "spellbook_12" would be used multiple times.
Fixed Pyros losing spellbooks if their queue wasn't already over.
Adjusted how the funnel system is initiated (still through same relay "relay_name_spellbook"
Adjusted some other not-helpful I/O's.
Updated func_instances to reflect changes.
These further tighten the loose ends and make the logic more consistent.
Known issue:
Pyro will lose their spellbook upon touching the resupply. Still unsure why this happens.
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