Powder Keg

Powder Keg b13

had some clippings hidden and forgot to remove one small thingy that was first on my to do list
a4

Changelog:
-New last
-New lobby
-Reworked cliffs on second
-Reworked clipping on 2nd/valley area
-Moved foward spawn up on gateway
-Different textures on gameplay and spawn doors now
-Adjusted crates on mid
-Adjusted terrain surrounding bowl (no icky spots)
-Moved health pack on 2nd
-Huts on mid had their fences raised all the way up to roof
-Useless room on mid is now just a stairway to highground
-Packs from room moved behind the crates
-Renamed points

Sightline that got feedback during imp is still there (from mid behind the hut into valley), defending team can spot the sniper and kite around it. Pics of the new last/lobby uploaded.
Changelog:
-New mid
-New last
-Routing and spacing changes in lobby

-Lit up open choke
-Health is now more abundant
-Slow classes can now crouch jump onto fence next to dish from balcony
-New capture times for last and second points
Changelog:
-Last point now has ramps around it
-Adjusted displacement clipping through stairs
-Added a light source to lit up area below second spawn
-Removed props on displacement cliff side
-Added stairs on displacement cliff side
-Added ramps on mid
-Fixed a sightline from mid to lobby