Plague

Medieval Plague A3

  • The map now uses Medieval mode!
  • Changes to cap and respawn timings.
  • Added cover, changed cap times, etc etc etc
  • This is the first version released after Microcontest #2
...fixed a bug where the cart wouldn't progress.

Just a Normal compile rn, a2 will be a full compile.
Let's hope this works
-cart was stuck in another cart prop
-track prop fixes
-cubemaps this time