pl_rushhour

pl_rushhour A18

This is BSP version of A8 update
- Fixed setup gate not opening properly
This is BSP version of A7 update
- Replaced the buggy setup door with new one
- Remade respawn_room_visualizer in BLU first spawn
-fixed RED player spawn intersection of each other and that cause fall off the map.
-fixed payload having visible brush stuck on it.
- fixed RED player intersect each other when spawning and cause fall out the map.
- fixed payload having a unintended visible brush.
this is BSP version of A5 update
A5 change :
- Changed flank zone near the BLU forward spawn to make flanking easier
- Changed between third point and final point by adding short barrier between them.
- Added more sign to make new players aren't confused.
- Screenshot will changed in a moment.
this is BSP version of A4 update
- Added background train between BLU's first spawn and A point
- Fixed symmetry on the most polluting train