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pl_pigzit72 a28

A very long, industrial, single stage payload map

  1. Pigzit
    My entry for the 2018 72 hour summer jam.

    The intended art style and visuals are going to be a smoggy industrial setting akin to plr_pipeline. It's currently only in a blocked out alpha however.
    You will have 15 seconds to leave a previous spawn room after a point has been captured. Otherwise you will get trapped. This will have to do until I can get teleports working.


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Recent Updates

  1. Giant leaps
  2. Winding roads
  3. Moving forward