This version has added a few improvements and will be tested.
Added buildings and brushes at first to prevent open areas.
Changed Blues second door exit.
The cap lights now light up.
Added a cave the cart passes through at first.
Changed a handful of brushes into func_detail.
Fixed floating trees.
Added details inside the last point.
Added props close to second.
Created displacements and added platforms for height differences.
There is a lake at the left where the shortcut door is.
Lowered path_tracks at checkpoints.
Changed grass texture from "puke" to REAL GRASS.
Gave Blue "exercise bikes and treadmills" - ::Egan:: (Added more rollback zones)
Sealed and removed random pit.
Fixed clip issues.