Here are all the changes to the map:
  • Center now has doors that open after the payload passes certain points.
  • Center now also has some void areas connecting the higher up areas to the lower areas.
  • The surface floor now extends towards the center area.
  • Added overlays to mark health kits, ammo kits and even what floor you're on.
  • Prevented people outside RED's spawn to see the inside by changing the texture of the glass outside.
  • Some other texture changes.
This is mainly a texture and lighting overhaul update because in my opinion, the previous one was not that great in general graphically. Also, since I finally have more free time for myself, I can update this more frequently and even let y'all beta test this :D