pd_farmageddon a14

The end of farms everywhere

  1. Caption Pointyman

    MegapiemanPHD
    -flipped spawn rooms to direct players to the lower side of the map.
    -adjusted routes to capitalize on those changes
    -cut water raising speed in half in underworld
    -made high lofts in mid barn more spacious and changed the outside path near it to be a staircase inside path
    -fixed incorrect doors in blue spawn
    -removed purgatory and replaced it with a fake version to have control over the bell sound that plays when players leave
    -lowered damage done in underworld to let players cap without as much risk of dying
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