aight, this is it. It cannot get any less cramped. Thats all that I focused on this time. Maybe this time people will be satisfyed.

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i listened to your feedback, so here are some small changes before i move into alpha

-lowered all explosives sounds
-removed explosive barrels near spawn, unnecessary
-lowered explosive range
-added a new plataform, dont know if they'll be useful
-applied a few more textures
-small detail changes

thats it
not many apparent changes but still

-loads of optimization
-a few textures and whatnot
-new attempt at breaking a few sightlines

thats it

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