Outflow

Outflow b4

whats new?
  • made some windows at last two way
  • rerouted sewer flank
  • made some cool brushwork machines
  • minor changes (?)
thanks to all the playtesters!
whats new?
  • added catwalk highground for red on C
  • added oneway window for blue on C
  • closed a door on reds battlements on C
  • minor changes
thanks to all the playtesters!
whats new?
  • changed back of C to be more interesting
  • minor changes
thanks to all the playtesters!
whats new?
  • removed boiler from C
  • minor changes
thanks to all the playtesters!
whats new?
  • changed default round time to 4.5 minutes and a cap of 7 minutes
  • lowered reds spawn time after B cap
  • changed lobby connector to be simpler
  • minor changes
thanks to all the playtesters!
whats new?
  • increased C capture time from 15 to 20
  • lowered flank highground on the back of C
  • removed nobuild from boiler next to C
  • slightly improved some signage
  • added small ammo pack near A
  • i forgor lol
  • minor changes
thanks to all the playtesters!
whats new?
  • moved blue forward spawns door forward
  • doors that used to open on A capture now open on B capture
  • adjusted respawn times for both teams
  • minor changes (probably)
thanks to all the playtesters!
whats new?
  • added small staircase to the trench on C to get back up quickly
  • adjusted respawn times for both teams on each point
  • minor changes
thanks to all the playtesters!
whats new?
  • repositioned flank door on C to be more flanky
  • added closed doors to C that open after B capture
  • added door for red to rotate between C and B
  • minor changes
thanks to all the playtesters!
whats new?
  • reworked connector between A > C and B > C
  • removed reds forward spawn
  • minor changes
thanks to all the playtesters!