Outcast

Outcast a4v1

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Outcast a4v1

2CP ATK/DEF 1STAGE

This is the first stage of what will eventually be a 3 stage map

-changed blu cave route to add more verticality
-added lights to water
-added lights to back of shipyard
-added dropdown route to water
-changed shutter door route to remove crazy sightlines
-moved ammo and healthkits in the building to avoid accidental pickups as well as add incentive to use dropdown route
-added rocks to the blu water
-added block bullets to blu spawn
-fixed issue with players being able to shoot through spawn doors
-fixed engineers being able to build in blu spawn
-removed extra bit of geometry from blu spawn that was left there by mistake
-added more nodraws
-moved Point A back a little bit
-removed a ramp from Point A that is closest to blu cave exit
-boxed in map more for better optimization
-fixed issue with the red spawn door
-fixed issue with blu spawn door
-smoothed out some displacements
-added details
-other improvements based on feedback

Please give feedback!
Author
Sonoma
Downloads
409
Views
409
First release
Last update
Category
Attack/Defense CP

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Latest updates

  1. New Routes Update HOTFIX

    Hotfix Update to A4 -Fixed missing geometry near water dropdown -Added lights -Added arrows to routes -Increased setup time for RED
  2. New Routes Update HOTFIX

    Hotfix Update to A4 -Fixed missing geometry near water dropdown -Added lights -Added arrows to routes -Increased setup time for RED
  3. New Routes Update

    -changed blu cave route to add more verticality -added lights to water -added lights to back of shipyard -added dropdown route to water -changed shutter door route to remove crazy sightlines -moved ammo and healthkits in the building to avoid...