Operandi A9

Alpine payload paying homage to Process and Gorge.

  1. Devilish Update (title not related to content)

    Paper_
    Changelog:

    General:
    -Fixed some skybox brush-induced shadows
    -Adjusted glass textures to be more consistent
    -Adjusted some packs
    -Adjusted stairs and ramps

    A:
    -Detailing
    -Removed hanging platform in Dropdown
    -Fixed part of a sign facing the wrong way

    B:
    -Made diagonal room in B yard into open rooftop
    -Completely locked room containing cart track after the capture point, merged it with room containing the computers right next to it
    -Made rooftop directly above aforementioned room into a room, added new stairs leading up to it from side area near chain fences

    C:
    -Added catwalk spanning from roof near giant window to battlements leading to aforementioned room

    D:
    -Adjusted cover

    Screenshots:
    20190723220027_1.jpg 20190723220051_1.jpg 20190723220237_1.jpg 20190723220220_1.jpg 20190723220134_1.jpg 20190723220114_1.jpg 20190723220416_1.jpg 20190723220305_1.jpg 20190723220506_1.jpg
    MegapiemanPHD thanked this.
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