Further nerf to sightlines, better clipping and more easily accessible point
Packed textures because I'm an idiot
Made some attempts to nerf or remove terrible sightlines and reduce spawn camping.

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A second flank has been added to the outsides of the map.
-Fixed clipping on roofs near mid
-Removed unnecessary/overpowered health kits near second yard
-added a resupply cabinet to both spawns closer to the door to shorten the walk to a cabinet mid-battle
-fixed buggy team filters
-fixed cubemaps
with this update brings a middle redesign and better clipping.