Noodleswords

Noodleswords v4i

  • Added new windows to point buildings
  • Added even more clips
  • Extended no build zones on mid building roofs even further
  • Fixed some lighting bugs from the last version
  • Fixed leaks from the last version

As always, feedback is appreciated!
  • Added additional full medkit/ammo kits next to the subway car in the flanking tunnels
  • Added player clips to a lot of corners to prevent players getting stuck
  • Resized health and ammo kit patches
  • Fixed resupply cabinets going through walls
  • Reduced cap time
  • Added railings to flanking tunnels
  • Extended no build zones on mid building roofs
  • Improved optimization by adding nodraw textures to outside of map (A bit buggy as of rn, still learning how to do it)

Keep the feedback coming! :)
  • Added flanking tunnels
  • Added patch overlays for all health and ammo pickups
  • Added no build zones to both spawn roofs
  • Improved clipping on mid buildings
  • Added door frames to most door holes

Hey all! As this is my first map I'm very proud of it, however I realize now the idea for it is very flawed. I'll be working on my next serious project, most likely a CTF map, however I want to make sure that I keep practicing with this map, and make it as perfect as it can be. So please give feedback!