spawnbot_flank: stays at the initial spawn after gate capture
spawnbot_dud_kill: Instantly dies. Useful for firing relays
spawnbot_dud: Traps the bot. Useful for Icon and relays
spawnbot_ambush_upper: Must be used with relay_open_ambush to open the spawn doors.
spawnbot_ambush_lower: Must be used with relay_open_ambush to open the spawn doors.
wave_start_relay Starts wave with default setting. Timed bomb
wave_start_boss_relay Enables invisible clip that prevents bots from falling off the cliff. No Cheese. Timed bomb
wave_start_relay_notimer self explanatory
wave_start_boss_relay_notimer self explanatory
wave_init_relay Selects random path Check mannhatten missions for how to use init relays
wave_init_lower_relay Selects lower path
wave_init_upper_relay Selects upper path
relay_add_bomb Adds additional bomb to the current wave. Use with dud spawn. No limit to bomb count. All additional bombs are removed after the wave.
relay_bomb_timer Disables untimed bomb and enables timed bombs. Not recommended to use.
relay_bomb_no_timer Disables ntimed bomb and enables untimed bombs. Not recommended to use.
relay_open_ambush Opens the ambush spawn door
relay_close_ambush Closes the ambush spawn door
relay_mission_has_ambush Spawns a Carrier model in the 3d skybox next to the ambush spawn.
Don't spawn more than one tank of the same type
(Shield tank removed)
There are more relays but you dont need them.
Hell-met’s Sticky Tank
Startacker’s Vaccinated Tanks