a1 does not include any mission files.
spawnbot_flank: stays at the initial spawn after gate capture
spawnbot_dud_kill: Instantly dies. Useful for firing relays
spawnbot_dud: Traps the bot. Useful for Icon and relays
spawnbot_ambush_upper: Must be used with relay_open_ambush to open the spawn doors.
spawnbot_ambush_lower: Must be used with relay_open_ambush to open the spawn doors.
wave_start_relay Starts wave with default setting. Timed bomb
wave_start_boss_relay Enables invisible clip that prevents bots from falling off the cliff. No Cheese. Timed bomb
wave_start_relay_notimer self explanatory
wave_start_boss_relay_notimer self explanatory
wave_init_relay Selects random path Check mannhatten missions for how to use init relays
wave_init_lower_relay Selects lower path
wave_init_upper_relay Selects upper path
relay_add_bomb Adds additional bomb to the current wave. Use with dud spawn. No limit to bomb count. All additional bombs are removed after the wave.
relay_bomb_timer Disables untimed bomb and enables timed bombs. Not recommended to use.
relay_bomb_no_timer Disables ntimed bomb and enables untimed bombs. Not recommended to use.
relay_open_ambush Opens the ambush spawn door
relay_close_ambush Closes the ambush spawn door
Don't spawn more than one tank of the same type
(Shield tank removed)
There are more relays but you dont need them.