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Changelog for Alpha 4:
The map has been completely rebuilt.

Adjustments have been made to the Center Building, such as the ramps, a small deck on the second floor, and the tunnels now have a new way out.

New spawn area for both teams.

The area between the spawns and Center Building is now bigger.

Walls have been added near the tunnels of the spawn area to reduce slight lines.


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Changelog:

The size of both spawns have been increased.

The area between the spawns and the center building have been increased.

Textures for the ground have been added.

The area outside spawn now has displacement.

Skybox size increased, and now uses the sky_goldrush_01 skybox to match the lighting environment.

As per suggestion, two new ramps have been added to enter high ground in the CP building, as well as a new entrance.

Eight working doors have been added to most of the center building's entrances.

More lighting has been added to the center building to increase the brightness inside.

The area under the center of the bridge inside the center building has now been sealed off in attempt to reduce sight lines.

Small walls have been added on the sides of the center building to reduce sight lines.

A few props have been added to the map, which include three rocks outside of spawn, and a whole bunch of rocks and plants in the death pit areas.

Updated health and ammo pack locations.

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Changes:

Added new Health and Ammo pack locations, and adjusted existing ones.