No, I did not pack textures last tine.
yaknow just some stuff!!
Overall
- Map is A2 because yeah
- Minor details all around
- Packed textures (for real!) this time!
Blue Spawn
- Moved resupply cabinet
- Added resupply cabinet
- You can respawn in the "outside" area now.
- Removed the red fences because they suck
- Overhaul of Blue Forward Spawn
- Extended spawn into the main building
- Removed some fencing but added more cover
- Both doors do stuff now
Point A
- Fixed Clipping at A
- Removed fences from sniper traincart
- Centered ammo
Transition
- Replaced fences with brushes
Warehouse
- Did some fancy stuff with the roof of the warehouse
- Shuffled things around
- Added supports in the middle because of the new satellites
- Moved the stairs forward
- Added a doorframe
Red Spawn
- Changed and moved around cover at Red spawn
Point B
- Added route into point from side house
- Removed glass due to visual clipping
- Added some crates
- Blocked a sightline or two
- FIxed NoDraw